local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133210082
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 82001
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = -3544.861
L3_1.y = 182.433
L3_1.z = -1145.01
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 312.156
L3_1.z = 90.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.persistent = true
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 82002
L3_1.gadget_id = 70350004
L4_1 = {}
L4_1.x = -3544.861
L4_1.y = 176.835
L4_1.z = -1145.01
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 312.156
L4_1.z = 90.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.persistent = true
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 82003
L4_1.gadget_id = 70350004
L5_1 = {}
L5_1.x = -3548.222
L5_1.y = 176.835
L5_1.z = -1155.476
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 222.156
L5_1.z = 90.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 82004
L5_1.gadget_id = 70350004
L6_1 = {}
L6_1.x = -3548.222
L6_1.y = 182.433
L6_1.z = -1155.476
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 222.156
L6_1.z = 90.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.persistent = true
L5_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1082005
L2_1.name = "GROUP_LOAD_82005"
L3_1 = EventType
L3_1 = L3_1.EVENT_GROUP_LOAD
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GROUP_LOAD_82005"
L2_1.action = "action_EVENT_GROUP_LOAD_82005"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 82001
L4_1.state = 0
L5_1 = {}
L5_1.config_id = 82002
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 82003
L6_1.state = 0
L7_1 = {}
L7_1.config_id = 82004
L7_1.state = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_82005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 82001
L4_1.state = 201
L5_1 = {}
L5_1.config_id = 82002
L5_1.state = 201
L6_1 = {}
L6_1.config_id = 82003
L6_1.state = 201
L7_1 = {}
L7_1.config_id = 82004
L7_1.state = 201
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[2] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 82001
L5_1 = 82002
L6_1 = 82003
L7_1 = 82004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_82005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 82001
L6_1 = 82002
L7_1 = 82003
L8_1 = 82004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "successed"
  L5_2 = 133210126
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GROUP_LOAD_82005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 133210082
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_82005 = L1_1
